Thursday, February 22, 2007

J-J-J-Joshua Davis




Alright, check this out. Joshua Davis, if you don't know who he is, get on top of that right away. He is someone i use to look up too (i still do btw) during the whole dot com explosion of the late nighties, he uses the philosophy of randomization and customization to make stunning graphics with the computer. Now some people might say that his art shouldn't be considered art because the computer does the actual "drawing" or however you want to call it. He writes a program that tells the computer what to do, in other words, he's just putting the paint on the table so the computer could do the painting. He was one of the first to establish himself as a flash artist, or use the program flash to do amazing things. He is influenced by the whole abstract expressionist movement Basically, this guy loves what he does. Not many people can say that, he's been through hell with his whole drug addiction thing, and then he did illustration for kids books (pretty funny if you ask me, just comparing drugs and kids books.)

Couple of sites of his to check out... (just a note, keep in mind that these sites are 6 - 7 years old, and all of this stuff is still fresh)
Here is what the designlifenow website had to say about him....

The work of Joshua Davis reveals the power of tools—and the importance of understanding them—for designers in today’s world. Davis explores the technical and aesthetic limits of the software programs Flash and Illustrator, industry standards in the design of images and interfaces. Davis writes his own code, in Flash ActionScript, to produce surprising interactions with users and to generate unique visual compositions according to rule-based, randomized processes.

Flash and Illustrator both produce vector- based graphics, which consist of relationships among points and lines (rather than pixels), and thus can be reproduced at any scale. (In contrast, a digital photograph breaks down when excessively enlarged.) In addition to working commercially for clients ranging from Nokia to the musical group Red Hot Chili Peppers, Davis exploits the scalability of vector art in his ongoing experimental project Once Upon a Forest, a series of “art-making machines” that allow users— including Davis himself—to generate one-of-a-kind images. Davis writes custom algorithms that randomly select elements from a database of hand-drawn imagery, then automatically transform, compose, and connect them. According to Davis, “The end result is never static. I’ll program the ‘brushes,’ the ‘paints,’ the ‘strokes,’ the ‘rules,’ and the ‘boundaries.’ However, it is the software that creates the compositions—the programs draw themselves. I am in a constant state of surprise and discovery, because the program may compile compositions that I would never have thought to execute, and would take hours to create manually.”

Davis’s process yields magical landscapes where organic and geometric components swirl together across surfaces packed with complexity, taking the form of screen-based graphics, digital prints, or customized wallpaper. Disaster looms over some of these candy-colored dream worlds: a massive storm bubbles above 0282 – Coast of Kanagawa, while the shard-like city in 021 – Honey Hive is dwarfed beneath ominous clouds of smoke or dust. These images pulse with danger and possibility, depicting an artificial world whose destiny has slipped beyond the designer’s control.

Alright, hopefully you guys enjoyed that as much as i did.

Keep it fresh.

-lu15

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